View Full Version : Audio Quantize - The Final Frontier?
james db
01-18-2012, 11:11 AM
Hey all
So this is it. My friend just bought the Boss loop station thingie and apparently you can audio quantize. Now though I enjoy pretending to turn my nose up at this toy, the fact is at times it can be useful.
I'm firmly in the Mobius camp for it's flexibility and brilliantness, but one day I dream of pressing down on my fcb and instead of 'realign'ing something I get a quantise of sorts going on...
But for the time being, has anyone got any workarounds(perhaps in lovely ole reaper?) they'd be hip enough to share?
I tried to find out what "audio quantize" was and saw this:
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http://www.betterguitar.com/equipment/effects/boss/rc50/rc50.html
...
There are lots of other options on the RC-50 and I will touch on some
of my favorites (and not so favorites) now. One of the most difficult
parts of using loopers has always been learning to start and stop
loops exactly on beat one. Loop Quantize is Boss’s attempt to make
this process more forgiving. Loop Quantize time-stretches the length
of a loop backwards or forward if you don’t hit the pedal exactly on
the beat. Of course, this also slightly changes the pitch of the
loop. If you are close to the beat it won’t be noticeable, but in my
opinion, it is better to practice your tapping and avoid the
quantizing altogether.
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Is this what you're talking about?
Mobius won't do that but there are many other ways to create
loops that are exactly the right size. Review the
Mobius Synchronization manual online. The sync type
most people start with is called "Track Sync", where
you first record a master track, then recording on other tracks is
automatically quantized to divisions of the master track.
Jeff
james db
01-25-2012, 12:24 PM
hiya
yeah indeed it seems my pal was wrong and the RC50 doesnt do what he thought it might...
what i was imagining myself was in the future it'd be possible to get mobius to do something like what pro tools does with it's warp audio feature...detect transients in the waveform (in mobius it'd be calculating them from the master phrase - loop 1) and then have an option to snap the cycles of audio to sub-divisions of those transients, using time-stretch to neaten up the audio in between!
Tbh I dont know if I would use it much myself, and i guess the results would be variable and depend on getting the right settings, but it could certainly create some interesting results if it were possible!
I imagined pressing the function for 'quantise' on a particular loop, the loop carrying on playing while the computer did some sums, and then at the next available cycle or loop it converts the loop and plays back the new quantise version!
Anyways, I absolutely love Mobius just as it is, though my computer doesnt seem to like me messing with the pitch/rate shifts very much...pops and crackles like crazy
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